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Initially, having Pat Cash and John McEnroe chatting away is pretty cool, and actually sounds really natural. So it sounds like the perfect game, right? Well there are a few negatives. You can also play in Grand Slam Corner, where every match you play at a venue increases your rank there. Then there are tournaments where you are playing for national pride, as your results count towards your nation’s standings in the Battle of the Nation’s leaderboard. As you’d expect, there’s the standard ranked or unranked head to head mode, for either singles or doubles matches. That doesn’t mean I can’t tell you about them, though. However, the courts and crowd are spot on.Īs mentioned at the start of the review, we couldn’t test the online parts of the game.
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Graphically the game looks nice, and stands up against other titles in the genre, but seems to lack the polish we are used to in other EA Sports titles with quite a few of the likenesses not looking quite right. There are matches spanning three decades, adding up to several hours of content in this mode alone. This places you at the crucial moment in some of the greatest tennis matches, such as that Nadal/Federer Wimbledon final, and allows you to try and rewrite the ending. One of the most impressive aspects of Grand Slam Tennis 2 is just how many tennis players, both past and present, are available to use or play against, and nothing highlights this better than the ESPN Grand Slam Classics mode. The career also gets tougher as you progress whilst you might ace year one, don’t expect such an easy ride by year five. It’s an interesting distraction, and encourages you to try out different shots and play-styles. Of course you’re going to want to get the win in as many matches as possible, but every match also comes with two secondary objectives, such as “break the opponent’s serve”, earning you additional points if you manage to fulfil them. However, you won’t get far without levelling up your character via training, which focuses on certain areas, and exhibition matches which unlock attribute points and new tennis gear to give your player a stat boost.Įverything you do earns points, which help you climb the ranks. The main highlight of the career is being able to compete in the grand slam tournaments, which EA has obtained the licence to use. This mode spans ten in-game years and sees you take a created character from rank 100 right up to the top of the table. In terms of content, you’ll be spending a fair chunk of time in the career mode. On the harder settings this works really well, and every point is a battle as you try and out-think your opponent. This system is also meant to adapt to how you play, so if you continuously fire off flat shots to the left the AI will catch on and position itself accordingly. Essentially this means capturing every player’s mannerisms as much as possible, be it the way Nadal swings for a forehand shot or the banshee-like noise of Sharapova. The motion controls are a nice addition, but just sticking with a controller and Total Racquet Control is the best way to go if you really want to get into the game.
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The Move and Navigation set-up fared better and is enjoyable to use, but still not a patch on using a controller with Total Racquet Control. I wasn’t too keen on the solo Move option, as the computer controls your players movement which felt a tad slow. Move is also supported on the PlayStation 3, with the option to use either the Move and Navigation controller, or just Move. I recently played Virtua Tennis 4 on Vita, and whilst it’s still a good game using the buttons to control the shots felt a bit, dare I say it, old fashioned. Eventually it becomes second nature and you’ll be able to hit your mark automatically. Sure at first you’ll mistime serves and mess up a few shots, but when it clicks you won’t want to go back. I’ll be honest, written down it sounds needlessly complex, but in motion it’s an absolute joy to use. Where the ball lands is dictated by the angle you move the thumb-stick, adding another layer of strategy to every match. However, a quick flick of the stick down and right will produce a slice to the left side of the court. For example, pulling back on the stick then pushing it up and to the right will produce a top spin shot towards the right corner of the court.